#include "Debug/DebugHierarchyBase.hpp" DebugHierarchyBase::DebugHierarchyBase() {} DebugHierarchyBase::~DebugHierarchyBase() {} DebugHierarchyNode *DebugHierarchyBase::FindNode(u32 id) {} bool DebugHierarchyBase::GetChildNode(unk32 param1, const char *description, u32 parent, s32 *param4) {} void DebugHierarchyBase::vfunc_08() {} void DebugHierarchyBase::vfunc_0c() {} void DebugHierarchyBase::vfunc_10() {} void DebugHierarchyBase::vfunc_14() {} void DebugHierarchyBase::vfunc_18() {} void DebugHierarchyBase::vfunc_1c() {} void DebugHierarchyBase::vfunc_20() {} void DebugHierarchyBase::vfunc_24() {} void DebugHierarchyBase::vfunc_28() {} void DebugHierarchyBase::vfunc_2c() {} void DebugHierarchyBase::vfunc_30() {} void DebugHierarchyBase::vfunc_38() {} void DebugHierarchyBase::vfunc_3c() {}