#include "global.h" #include "Message/UnkStruct_027E0C68_UnkSubClass1.hpp" #include "Message/MessageManager.hpp" #include "Save/AdventureFlags.hpp" #include "DTCM/UnkStruct_027e103c.hpp" #include "Player/TouchControl.hpp" #include "Item/ItemManager.hpp" ARM unk32 UnkStruct_027E0C68_UnkSubClass1_Sub1::vfunc_34(unk32 param_2) { s16 iVar1; unk32 iVar2; unk32 iVar3; unk32 uVar4; iVar2 = this->func_02038cf4(); iVar3 = this->func_02038d10(); iVar1 = ((this->unk_15A - (this->unk_18 << 3) / 2)); if ((param_2 < iVar2 + iVar1) || (iVar2 + iVar3 + iVar1 <= param_2)) { return -1; } iVar3 = this->unk_34; uVar4 = this->func_02032fb4(); iVar2 = (param_2 - iVar1) - iVar2; return func_01ff9b4c(iVar2 + iVar3 / 2, uVar4); } ARM void UnkStruct_027E0C68_UnkSubClass1_Sub1::vfunc_30(void) { if (this->unk_15C > 0) { this->func_0203e090(); } else { this->unk_118 = -1; } } // non-matching ARM void UnkStruct_027E0C68_UnkSubClass1_Sub1::vfunc_08(unk32* param_2, unk32* param_3) { this->unk_15C = 10; this->unk_150[2] = 1; this->func_0203e2ac(param_3); } ARM unk32 UnkStruct_027E0C68_UnkSubClass1_Sub1::vfunc_68(unk32 param_2) { switch (param_2) { case 0: break; case 1: this->unk_34 = 4; break; case 2: this->unk_34 = 6; break; case 3: this->unk_34 = 1; break; case 4: this->unk_34 = 0; break; default: break; } return ((this->unk_18 << 3) - this->func_020337d8(param_2)) / 2; } ARM void UnkStruct_027E0C68_UnkSubClass1_Sub1::vfunc_70(unk32* param_2, unk32* param_3) { this->vfunc_6C(param_2, param_3); *param_2 += this->unk_158; *param_3 += this->unk_15A; } ARM void UnkStruct_027E0C68_UnkSubClass1_Sub1::vfunc_0C(u8 param_2, u8 param_3, u8 param_4, unk32 param_5) { this->func_0203dc10(1, param_3); this->func_02033190(param_2, param_3, param_4, param_5); }