#include "Player/TouchControl.hpp" #include "global.h" extern "C" bool func_0202b8f8(Vec3p *, s32, s32, s32, unk8); ARM bool TouchControl::func_0202b864(Vec3p *param1, s32 size, unk8 param3) { if (gTouchControl.mFlags & TouchFlag_TouchedNow) { return func_0202b8f8(param1, size, gTouchControl.mTouchX, gTouchControl.mTouchY, param3); } return false; } ARM bool TouchControl::func_0202b894(Vec3p *param1, s32 size, unk8 param3) { if (gTouchControl.mTouch) { return func_0202b8f8(param1, size, gTouchControl.mTouchX, gTouchControl.mTouchY, param3); } if (gTouchControl.mFlags & TouchFlag_UntouchedNow) { return func_0202b8f8(param1, size, gTouchControl.mTouchPrevX, gTouchControl.mTouchPrevY, param3); } return false; }