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<title>ss/include/d/a/obj/d_a_obj_vortex.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Skyward Sword (Wii)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/'/>
<entry>
<title>Fix some REL setup mistakes</title>
<updated>2026-01-29T23:05:51+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2026-01-29T22:52:23+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>mActorProperty Enum</title>
<updated>2025-09-17T02:32:06+00:00</updated>
<author>
<name>elijah-thomas774</name>
<email>elijahthomas774@gmail.com</email>
</author>
<published>2025-09-17T01:20:51+00:00</published>
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<pre>
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</entry>
<entry>
<title>Improve dAcBase_c (#133)</title>
<updated>2025-03-16T15:40:04+00:00</updated>
<author>
<name>CovenEsme</name>
<email>84377742+CovenEsme@users.noreply.github.com</email>
</author>
<published>2025-03-16T15:40:04+00:00</published>
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<id>7400f6c66abe0f2cc5eb186362565bd63c747341</id>
<content type='text'>
* Improve dAcBase_c

* Fix missed polyAttr0/1 renaming

* Add getters for EventManager funcs used in dAcBase

* Fix include

* Replace actor_properties with helper calls

* Fix SoundInfo TList function (thanks robo)

* Make roundAngleToNearest90 static

* Fix removeSoundInfo symbol

* Revert d_a_item spawnItem and spawnDrop param change

* Fix d_t_reaction and improve spawnHearts a bit

* Also update special_item_drop_mgr

* Fix special_item_drop_mgr

* Small fixes

---------

Co-authored-by: robojumper &lt;robojumper@gmail.com&gt;
Co-authored-by: elijah-thomas774 &lt;elijahthomas774@gmail.com&gt;</content>
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<pre>
* Improve dAcBase_c

* Fix missed polyAttr0/1 renaming

* Add getters for EventManager funcs used in dAcBase

* Fix include

* Replace actor_properties with helper calls

* Fix SoundInfo TList function (thanks robo)

* Make roundAngleToNearest90 static

* Fix removeSoundInfo symbol

* Revert d_a_item spawnItem and spawnDrop param change

* Fix d_t_reaction and improve spawnHearts a bit

* Also update special_item_drop_mgr

* Fix special_item_drop_mgr

* Small fixes

---------

Co-authored-by: robojumper &lt;robojumper@gmail.com&gt;
Co-authored-by: elijah-thomas774 &lt;elijahthomas774@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>update from dtk-template - clangd :) (#66)</title>
<updated>2024-10-16T19:36:02+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2024-10-16T19:36:02+00:00</published>
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<id>26af4db82da23364961ebb440efba88846240731</id>
<content type='text'>
* update from dtk-template and start work towards using clangd

* include &lt;a&gt; -&gt; "a"

* Update build.yml

* remove/add non-trivial class in union warning</content>
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* update from dtk-template and start work towards using clangd

* include &lt;a&gt; -&gt; "a"

* Update build.yml

* remove/add non-trivial class in union warning</pre>
</div>
</content>
</entry>
<entry>
<title>Set up REL templates (#60)</title>
<updated>2024-10-10T16:21:07+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2024-10-10T16:21:07+00:00</published>
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<id>98f7e90125bf4f30e3281f41235ac95f8ea3808f</id>
<content type='text'>
* Fix .data sections misidentified as .rodata by dtk

dtk can't always reliably identify REL sections in its initial analysis.
This is a manual fix - the list of RELs to fix was found by looking
at supposed .rodata splits that contained an fBase vtable, since vtables
should be in .data. This fix is required for scripted creation of REL actors
based on rel .data

* More consistent d/t header paths

* Data fixups for parsing

* Tmp actor file setup

* Fixes

* Set up almost all REL templates

* formatting

* Fix formatting</content>
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<pre>
* Fix .data sections misidentified as .rodata by dtk

dtk can't always reliably identify REL sections in its initial analysis.
This is a manual fix - the list of RELs to fix was found by looking
at supposed .rodata splits that contained an fBase vtable, since vtables
should be in .data. This fix is required for scripted creation of REL actors
based on rel .data

* More consistent d/t header paths

* Data fixups for parsing

* Tmp actor file setup

* Fixes

* Set up almost all REL templates

* formatting

* Fix formatting</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_obj_pool_cock OK (#33)</title>
<updated>2024-09-25T22:21:31+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2024-09-25T22:21:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/commit/?id=2d05a828fc397830278a1c48bd9d14635c76862b'/>
<id>2d05a828fc397830278a1c48bd9d14635c76862b</id>
<content type='text'>
* d_a_obj_pool_cock OK

* Reinstate the FPR matrix copy but explicit

* create Vortex Obj to reference

---------

Co-authored-by: elijah-thomas774 &lt;elijahthomas774@gmail.com&gt;</content>
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<pre>
* d_a_obj_pool_cock OK

* Reinstate the FPR matrix copy but explicit

* create Vortex Obj to reference

---------

Co-authored-by: elijah-thomas774 &lt;elijahthomas774@gmail.com&gt;</pre>
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</content>
</entry>
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