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<title>ss/include/d/col/cc, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Skyward Sword (Wii)</subtitle>
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<entry>
<title>Progress on game cam</title>
<updated>2026-03-01T20:00:16+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2026-01-10T23:24:23+00:00</published>
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<entry>
<title>d_t_mass_obj 99%</title>
<updated>2026-02-01T17:14:38+00:00</updated>
<author>
<name>lepelog</name>
<email>25211966+lepelog@users.noreply.github.com</email>
</author>
<published>2025-12-13T00:23:37+00:00</published>
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<entry>
<title>d_a_b_lastboss WIP</title>
<updated>2026-01-28T18:13:39+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-12-28T22:34:04+00:00</published>
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<entry>
<title>Progress</title>
<updated>2025-05-19T21:46:33+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-05-19T21:46:33+00:00</published>
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<entry>
<title>progress on d_a_obj_ivy_rope (#109)</title>
<updated>2025-05-10T21:23:35+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2025-05-10T21:23:35+00:00</published>
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<id>e1aad98a2d5f8f597d95557cbfc100affb0cc64d</id>
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* init

* couple more funcs

* progress

* smol progress

* smol progress 2

* Dont get your hopes up, I just had some lingering things :P

* fix merge</content>
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* init

* couple more funcs

* progress

* smol progress

* smol progress 2

* Dont get your hopes up, I just had some lingering things :P

* fix merge</pre>
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</content>
</entry>
<entry>
<title>d_structd -&gt; d_cursor_hit_check</title>
<updated>2025-04-11T15:00:05+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-04-06T19:15:01+00:00</published>
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<entry>
<title>dStageMgr_c start, more splits</title>
<updated>2025-03-09T09:09:08+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-08T21:40:04+00:00</published>
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<entry>
<title>Halfway there</title>
<updated>2025-02-27T10:38:11+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-02-27T10:38:11+00:00</published>
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</entry>
<entry>
<title>tbox rodata ok</title>
<updated>2024-11-21T15:38:05+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2024-11-21T15:38:05+00:00</published>
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</entry>
<entry>
<title>Updated CC collision (#80)</title>
<updated>2024-11-01T21:07:16+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2024-11-01T21:07:16+00:00</published>
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<id>8a3710824bf3acbe081cc942cc4fce0f695ba812</id>
<content type='text'>
* c_cc_d soooo close

* d_cc_shape_colliders -&gt; d_cc_d

* ported over changes from #43

* Oops, didnt save

* use better collision functions in bombf

* bombf fixes

* bombf actorPostCreate matching

* fix

* small fix for cCcD_UnkAttr Set function

* more cleanup(?) for c_cc_d

* d_cc_mass_s OK

* Initial d_cc_s setup

* some easy funcs

---------

Co-authored-by: robojumper &lt;robojumper@gmail.com&gt;</content>
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* c_cc_d soooo close

* d_cc_shape_colliders -&gt; d_cc_d

* ported over changes from #43

* Oops, didnt save

* use better collision functions in bombf

* bombf fixes

* bombf actorPostCreate matching

* fix

* small fix for cCcD_UnkAttr Set function

* more cleanup(?) for c_cc_d

* d_cc_mass_s OK

* Initial d_cc_s setup

* some easy funcs

---------

Co-authored-by: robojumper &lt;robojumper@gmail.com&gt;</pre>
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