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<title>ss/include/egg/gfx/eggCpuTexture.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Skyward Sword (Wii)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/'/>
<entry>
<title>d_particle OK</title>
<updated>2025-05-03T06:48:10+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-05-02T21:56:58+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Im tired</title>
<updated>2025-03-25T01:28:54+00:00</updated>
<author>
<name>elijah-thomas774</name>
<email>elijahthomas774@gmail.com</email>
</author>
<published>2025-03-25T01:28:54+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>convert CpuTexture to use ResTIMG header</title>
<updated>2025-03-22T17:50:29+00:00</updated>
<author>
<name>elijah-thomas774</name>
<email>elijahthomas774@gmail.com</email>
</author>
<published>2025-03-22T17:50:29+00:00</published>
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<id>b16089a834bbdb3a68e64d1b54824d7768be63d5</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Some ScreenEffectBlur, CpuTexture</title>
<updated>2025-03-20T22:19:35+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-20T22:19:35+00:00</published>
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<id>70123b2777f85786fe94819068f6ac80e98cf6ef</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Some PostEffect</title>
<updated>2025-03-20T15:42:31+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-20T15:42:31+00:00</published>
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<id>bd2c72d8c2b32b5568f75a51e9457d1bbdb6c613</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>TextureBuffer copied from OGWS with some changes</title>
<updated>2025-03-16T21:18:01+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-16T15:35:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/commit/?id=82939548fb6eba7cbc9286078119778bb8d535c6'/>
<id>82939548fb6eba7cbc9286078119778bb8d535c6</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Rough outline for LightTexture</title>
<updated>2025-03-16T21:17:53+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-16T11:42:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/commit/?id=f622030c7162b22b7642506e9a82f5120ca3f18f'/>
<id>f622030c7162b22b7642506e9a82f5120ca3f18f</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>more</title>
<updated>2025-03-16T21:17:50+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-15T21:14:01+00:00</published>
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<id>8759f710e57f66d035998428b8c864da80e36fd7</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Some misc graphics stuff</title>
<updated>2025-03-16T15:41:15+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-14T23:07:44+00:00</published>
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<id>3967ab8dc62c0f75f0038c8a7d025e3a47df7238</id>
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<pre>
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</entry>
<entry>
<title>Misc Collision (#51)</title>
<updated>2024-10-16T13:00:47+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2024-10-16T13:00:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/commit/?id=b5aa43ff3780ad11350c3c2efc7a705280818f6c'/>
<id>b5aa43ff3780ad11350c3c2efc7a705280818f6c</id>
<content type='text'>
* Initial Commit - Starting to translate from TP

* Collision Updates

* Actor Collision -&gt; dBgW (DZB Collision)

* bg .text splits complete

* fix errors

* file organization

* missed files

* progress

* weee

* most of cM3dG

* Revert mAng change

* Progress

* Progress -&gt; Need to update from main

* Fixup Merge

* d_bg_s symbols....

* TList Changes

* oops

* d_bg_s large progress

* d_bg_s_acch majority done

* d_bg_s_chk OK

* d_bg_s_gnd_chk OK

* d_bg_s_grp_pass_chk OK

* d_bg_lin_chk OK

* d_bg_s_poly_pass_chk OK

* d_bg_s_roof_chk and d_bg_s_sph_chk OK

* d_bg_s_spl_grp_chk OK

* d_bg_s_wtr_chk OK

* d_bg_w started

* d_bg_w_base OK

* name d_bg_w_kcol symbols

* d_bg_w_sv split/started

* most of d_bg_w_time

* stopping d_bg_w_kcol for now

* d_bg_w_sv OK

* work on d_bg_w_time

* revert TList to take offset arg

* fixup some compiler warnings

* set c_bg_w OK

* Update rel_sieve.py

* Remove TList Macros

* Bomb Header started</content>
<content type='xhtml'>
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<pre>
* Initial Commit - Starting to translate from TP

* Collision Updates

* Actor Collision -&gt; dBgW (DZB Collision)

* bg .text splits complete

* fix errors

* file organization

* missed files

* progress

* weee

* most of cM3dG

* Revert mAng change

* Progress

* Progress -&gt; Need to update from main

* Fixup Merge

* d_bg_s symbols....

* TList Changes

* oops

* d_bg_s large progress

* d_bg_s_acch majority done

* d_bg_s_chk OK

* d_bg_s_gnd_chk OK

* d_bg_s_grp_pass_chk OK

* d_bg_lin_chk OK

* d_bg_s_poly_pass_chk OK

* d_bg_s_roof_chk and d_bg_s_sph_chk OK

* d_bg_s_spl_grp_chk OK

* d_bg_s_wtr_chk OK

* d_bg_w started

* d_bg_w_base OK

* name d_bg_w_kcol symbols

* d_bg_w_sv split/started

* most of d_bg_w_time

* stopping d_bg_w_kcol for now

* d_bg_w_sv OK

* work on d_bg_w_time

* revert TList to take offset arg

* fixup some compiler warnings

* set c_bg_w OK

* Update rel_sieve.py

* Remove TList Macros

* Bomb Header started</pre>
</div>
</content>
</entry>
</feed>
