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<title>ss/src/d/col/c/c_m3d_g_sph.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Skyward Sword (Wii)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/'/>
<entry>
<title>Tubo! (d_a_obj_tubo) (#95)</title>
<updated>2024-11-13T03:30:01+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2024-11-13T03:30:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/commit/?id=2ecf6509dd625096fe6c7841a36bb4c7ec954cb6'/>
<id>2ecf6509dd625096fe6c7841a36bb4c7ec954cb6</id>
<content type='text'>
* begin work

* fixup modifications to d_a_base header

* progress

* update from main again (forgor to fetch)

* progress

* Basically done

* clean up some inlines

* some at/tg hit typing and tubo naming

* more naming</content>
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<pre>
* begin work

* fixup modifications to d_a_base header

* progress

* update from main again (forgor to fetch)

* progress

* Basically done

* clean up some inlines

* some at/tg hit typing and tubo naming

* more naming</pre>
</div>
</content>
</entry>
<entry>
<title>Updated CC collision (#80)</title>
<updated>2024-11-01T21:07:16+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2024-11-01T21:07:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/commit/?id=8a3710824bf3acbe081cc942cc4fce0f695ba812'/>
<id>8a3710824bf3acbe081cc942cc4fce0f695ba812</id>
<content type='text'>
* c_cc_d soooo close

* d_cc_shape_colliders -&gt; d_cc_d

* ported over changes from #43

* Oops, didnt save

* use better collision functions in bombf

* bombf fixes

* bombf actorPostCreate matching

* fix

* small fix for cCcD_UnkAttr Set function

* more cleanup(?) for c_cc_d

* d_cc_mass_s OK

* Initial d_cc_s setup

* some easy funcs

---------

Co-authored-by: robojumper &lt;robojumper@gmail.com&gt;</content>
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<pre>
* c_cc_d soooo close

* d_cc_shape_colliders -&gt; d_cc_d

* ported over changes from #43

* Oops, didnt save

* use better collision functions in bombf

* bombf fixes

* bombf actorPostCreate matching

* fix

* small fix for cCcD_UnkAttr Set function

* more cleanup(?) for c_cc_d

* d_cc_mass_s OK

* Initial d_cc_s setup

* some easy funcs

---------

Co-authored-by: robojumper &lt;robojumper@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Misc Collision (#51)</title>
<updated>2024-10-16T13:00:47+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2024-10-16T13:00:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/commit/?id=b5aa43ff3780ad11350c3c2efc7a705280818f6c'/>
<id>b5aa43ff3780ad11350c3c2efc7a705280818f6c</id>
<content type='text'>
* Initial Commit - Starting to translate from TP

* Collision Updates

* Actor Collision -&gt; dBgW (DZB Collision)

* bg .text splits complete

* fix errors

* file organization

* missed files

* progress

* weee

* most of cM3dG

* Revert mAng change

* Progress

* Progress -&gt; Need to update from main

* Fixup Merge

* d_bg_s symbols....

* TList Changes

* oops

* d_bg_s large progress

* d_bg_s_acch majority done

* d_bg_s_chk OK

* d_bg_s_gnd_chk OK

* d_bg_s_grp_pass_chk OK

* d_bg_lin_chk OK

* d_bg_s_poly_pass_chk OK

* d_bg_s_roof_chk and d_bg_s_sph_chk OK

* d_bg_s_spl_grp_chk OK

* d_bg_s_wtr_chk OK

* d_bg_w started

* d_bg_w_base OK

* name d_bg_w_kcol symbols

* d_bg_w_sv split/started

* most of d_bg_w_time

* stopping d_bg_w_kcol for now

* d_bg_w_sv OK

* work on d_bg_w_time

* revert TList to take offset arg

* fixup some compiler warnings

* set c_bg_w OK

* Update rel_sieve.py

* Remove TList Macros

* Bomb Header started</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Initial Commit - Starting to translate from TP

* Collision Updates

* Actor Collision -&gt; dBgW (DZB Collision)

* bg .text splits complete

* fix errors

* file organization

* missed files

* progress

* weee

* most of cM3dG

* Revert mAng change

* Progress

* Progress -&gt; Need to update from main

* Fixup Merge

* d_bg_s symbols....

* TList Changes

* oops

* d_bg_s large progress

* d_bg_s_acch majority done

* d_bg_s_chk OK

* d_bg_s_gnd_chk OK

* d_bg_s_grp_pass_chk OK

* d_bg_lin_chk OK

* d_bg_s_poly_pass_chk OK

* d_bg_s_roof_chk and d_bg_s_sph_chk OK

* d_bg_s_spl_grp_chk OK

* d_bg_s_wtr_chk OK

* d_bg_w started

* d_bg_w_base OK

* name d_bg_w_kcol symbols

* d_bg_w_sv split/started

* most of d_bg_w_time

* stopping d_bg_w_kcol for now

* d_bg_w_sv OK

* work on d_bg_w_time

* revert TList to take offset arg

* fixup some compiler warnings

* set c_bg_w OK

* Update rel_sieve.py

* Remove TList Macros

* Bomb Header started</pre>
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</entry>
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