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<title>ss/src/d/d_cs_base.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Skyward Sword (Wii)</subtitle>
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<entry>
<title>Other cleanup</title>
<updated>2025-08-02T07:20:02+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-08-01T09:26:25+00:00</published>
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</pre>
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<entry>
<title>d_cs_base OK</title>
<updated>2025-07-26T18:19:12+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-07-26T17:27:34+00:00</published>
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<entry>
<title>d_pad_nav OK</title>
<updated>2025-07-26T16:11:18+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-07-26T16:08:58+00:00</published>
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<entry>
<title>d_lyt_cursor_stick OK</title>
<updated>2025-07-26T13:23:20+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-07-26T13:23:07+00:00</published>
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<entry>
<title>d_a_e_sm (chu chu) start (#117)</title>
<updated>2025-05-18T22:24:58+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2025-05-18T22:24:58+00:00</published>
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<id>9d688025070b6646fc332c6405448ce01b8a9dd2</id>
<content type='text'>
* d_a_e_sm (chu chu) start

* progress, includes LightParam addition in BlurPaletteMgr

* oops - TBox Progress I guess

* dAcEsm_c::actorExecute and Particle Resource data moved

* step in symbols map

* Update blur_and_palette_manager.h

* m_angle cleanup pass

* Last explicit_zero_data Fixes #69

* add mQuat_c ctor</content>
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* d_a_e_sm (chu chu) start

* progress, includes LightParam addition in BlurPaletteMgr

* oops - TBox Progress I guess

* dAcEsm_c::actorExecute and Particle Resource data moved

* step in symbols map

* Update blur_and_palette_manager.h

* m_angle cleanup pass

* Last explicit_zero_data Fixes #69

* add mQuat_c ctor</pre>
</div>
</content>
</entry>
<entry>
<title>d_structd -&gt; d_cursor_hit_check</title>
<updated>2025-04-11T15:00:05+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-04-06T19:15:01+00:00</published>
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<entry>
<title>Convert some singleton access to getters</title>
<updated>2025-03-09T20:15:53+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-09T20:15:53+00:00</published>
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<entry>
<title>Cursor chaos (#71)</title>
<updated>2024-10-20T14:01:00+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2024-10-20T14:01:00+00:00</published>
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* dCsBase_c mostly done

* dCsGame_c state funcs

* More labels

* Idk anymore

* label ctor

* Move some code

* Add offsets, fix EffectsStruct misconception</content>
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* dCsBase_c mostly done

* dCsGame_c state funcs

* More labels

* Idk anymore

* label ctor

* Move some code

* Add offsets, fix EffectsStruct misconception</pre>
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</content>
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