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<title>ss/src/d/lyt/d_lyt_note.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Skyward Sword (Wii)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/'/>
<entry>
<title>Mostly ok</title>
<updated>2026-03-01T16:12:09+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2026-03-01T16:12:09+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>d_lyt_msg_window_common OK</title>
<updated>2025-04-07T20:12:39+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-04-05T17:59:59+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>d_lyt_msg_window_wood OK, d_lyt_common_a_btn OK</title>
<updated>2025-04-07T20:12:36+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-04-01T21:08:44+00:00</published>
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</pre>
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</entry>
<entry>
<title>d_lyt_common_icon_item OK</title>
<updated>2025-03-31T09:53:17+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-30T22:10:04+00:00</published>
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</entry>
<entry>
<title>d_lyt_note OK (#129)</title>
<updated>2025-03-14T02:14:06+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-14T02:14:06+00:00</published>
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</entry>
<entry>
<title>Meter madness (#64)</title>
<updated>2024-10-17T21:58:38+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2024-10-17T21:58:38+00:00</published>
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<id>b96e6ee19f4f8538e3162b16177a4d066eacdae5</id>
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* Meter Madness Part 1

* progress

* maybe

* ::build meters too

* vtables labeling, small order problems

* Moar symbols

* Renames

* some dLytNote_c

* Fixes

* Checkpoint

* ::remove funcs

* Fix includes

* Move code around

* rm dead code

* rm dead include

* Draw functions

* Update include/s/s_State.hpp

* Update include/toBeSorted/scgame.h</content>
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<pre>
* Meter Madness Part 1

* progress

* maybe

* ::build meters too

* vtables labeling, small order problems

* Moar symbols

* Renames

* some dLytNote_c

* Fixes

* Checkpoint

* ::remove funcs

* Fix includes

* Move code around

* rm dead code

* rm dead include

* Draw functions

* Update include/s/s_State.hpp

* Update include/toBeSorted/scgame.h</pre>
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