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<title>ss/src/egg/gfx/eggFog.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Skyward Sword (Wii)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ss/'/>
<entry>
<title>Add placeholders</title>
<updated>2025-03-29T20:24:41+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-29T20:22:15+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>PostEffectMask OK</title>
<updated>2025-03-16T22:30:51+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-16T22:30:51+00:00</published>
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<pre>
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<entry>
<title>Some small classes</title>
<updated>2025-03-16T21:14:44+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-15T16:33:48+00:00</published>
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<pre>
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<entry>
<title>update from dtk-template - clangd :) (#66)</title>
<updated>2024-10-16T19:36:02+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2024-10-16T19:36:02+00:00</published>
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<id>26af4db82da23364961ebb440efba88846240731</id>
<content type='text'>
* update from dtk-template and start work towards using clangd

* include &lt;a&gt; -&gt; "a"

* Update build.yml

* remove/add non-trivial class in union warning</content>
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<pre>
* update from dtk-template and start work towards using clangd

* include &lt;a&gt; -&gt; "a"

* Update build.yml

* remove/add non-trivial class in union warning</pre>
</div>
</content>
</entry>
<entry>
<title>Misc Egg (#37)</title>
<updated>2024-10-02T00:24:25+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2024-10-02T00:24:25+00:00</published>
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<id>dc221b4795f415c8500740dd33e2243f91d527a6</id>
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* EGG: Archive, DvdFile, DvdRipper

* start eggStream

* FrmHeap and AssertHeap OK

* progress on EggController

* port in WPAD stuff

* update WPAD/WUD/KPAD/SC symbols

* eggController OK

* bytematch more CoreController virtual funcs

* eggDecomp/eggStreamDecomp Ok

* eggDvdRipper OK

* EGG gfx splits

* Finished Splitting EGG

* create egg Files

* eggDecomp.h -&gt; eggStreamDecomp.h

* Revert some format changes</content>
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<pre>
* EGG: Archive, DvdFile, DvdRipper

* start eggStream

* FrmHeap and AssertHeap OK

* progress on EggController

* port in WPAD stuff

* update WPAD/WUD/KPAD/SC symbols

* eggController OK

* bytematch more CoreController virtual funcs

* eggDecomp/eggStreamDecomp Ok

* eggDvdRipper OK

* EGG gfx splits

* Finished Splitting EGG

* create egg Files

* eggDecomp.h -&gt; eggStreamDecomp.h

* Revert some format changes</pre>
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