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<title>ss/src/m/m3d/m_shadow.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Skyward Sword (Wii)</subtitle>
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<entry>
<title>MTX/VEC cleanup</title>
<updated>2026-05-07T17:53:30+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
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<published>2026-05-07T17:53:30+00:00</published>
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<entry>
<title>Fix a bunch of m symbols</title>
<updated>2025-07-24T11:55:13+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
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<published>2025-07-24T11:55:13+00:00</published>
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<title>More</title>
<updated>2025-05-19T19:52:55+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
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<published>2025-05-18T22:27:07+00:00</published>
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<title>More</title>
<updated>2025-05-10T20:24:15+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-05-04T14:28:18+00:00</published>
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<entry>
<title>Get initial JParticle import to build, label symbols.txt</title>
<updated>2025-04-27T05:49:37+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-04-27T05:49:37+00:00</published>
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<entry>
<title>some progress on updateMtx</title>
<updated>2025-03-14T01:58:46+00:00</updated>
<author>
<name>elijah-thomas774</name>
<email>elijahthomas774@gmail.com</email>
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<published>2025-03-14T01:58:46+00:00</published>
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<entry>
<title>m_shadow improvements</title>
<updated>2025-03-13T22:23:49+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-13T22:21:48+00:00</published>
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<entry>
<title>Convert some singleton access to getters</title>
<updated>2025-03-09T20:15:53+00:00</updated>
<author>
<name>robojumper</name>
<email>robojumper@gmail.com</email>
</author>
<published>2025-03-09T20:15:53+00:00</published>
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<entry>
<title>g3d initial pullover (#115)</title>
<updated>2025-02-09T17:40:41+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2025-02-09T17:40:41+00:00</published>
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* g3d Headers

* initial g3d source files -- NOT YET FIXED

* change ResFile static_cast to explicit ctor</content>
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* g3d Headers

* initial g3d source files -- NOT YET FIXED

* change ResFile static_cast to explicit ctor</pre>
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</entry>
<entry>
<title>d_a_obj_tumble_weed mostly done (#88)</title>
<updated>2024-11-06T21:36:17+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2024-11-06T21:36:17+00:00</published>
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* mostly done

* Update d_t_tumble_weed.cpp

* remove cM::calcTimer

* just regswap on adjustSpeed

* Create inlines for angle between vectors

* name data symbols

---------

Co-authored-by: robojumper &lt;robojumper@gmail.com&gt;</content>
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* mostly done

* Update d_t_tumble_weed.cpp

* remove cM::calcTimer

* just regswap on adjustSpeed

* Create inlines for angle between vectors

* name data symbols

---------

Co-authored-by: robojumper &lt;robojumper@gmail.com&gt;</pre>
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