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<title>ss/src/nw4r/g3d/g3d_calcview.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Skyward Sword (Wii)</subtitle>
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<entry>
<title>g3d source (#123)</title>
<updated>2025-03-16T15:26:15+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2025-03-16T15:26:15+00:00</published>
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<id>9c3c480b245295475919a8192e9cafd37f5d84f2</id>
<content type='text'>
* g3d_calcvtx

GetData seems to have changed -&gt; dwarf says r is a local and using ofs_to_ptr didnt work

* g3d_light and g3d_fog

sdata2 splits and func ordering

* g3d_scnproc

* g3d_init

* g3d_scnmdl

* g3d_scnmdlsmpl

* g3d_scnroot

* g3d_scnobj

* g3d_res* progress

* g3d_resmdl OK

* g3d_restev OK

* g3d_resmat OK

* g3d_resvtx and g3d_restex OK

* g3d_resnode OK

* g3d_resanm OK

* g3d_resanmchr Progress

* the rest of g3d_res* OK

* g3d_anmvis OK

* g3d_anmclr OK

* Some Splitting

* more OK, Inline Issue in g3d_anmtexsrt

* g3d_obj, g3d_anmobj, g3d_gpu, g3d_tmem, g3d_cpu OK

* g3d_state OK

* g3d/dcc OK

* Include fixup

* More Fixups

* g3d_camera OK

* g3d_draw OK

* g3d_calcworld OK

* g3d_calcworld actually OK

* g3d_workmem, g3d_dcc OK

* g3d_calcview OK

* g3d_anmtexsrt OK with DONT_INLINE

* g3d_transform OK (Feels Cheaty)

* g3d_resanmchr OK

* g3d_draw1mat1shp Close

* g3d_draw1mat1shp OK (Thanks Lago!). Ran symbol applying script</content>
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<pre>
* g3d_calcvtx

GetData seems to have changed -&gt; dwarf says r is a local and using ofs_to_ptr didnt work

* g3d_light and g3d_fog

sdata2 splits and func ordering

* g3d_scnproc

* g3d_init

* g3d_scnmdl

* g3d_scnmdlsmpl

* g3d_scnroot

* g3d_scnobj

* g3d_res* progress

* g3d_resmdl OK

* g3d_restev OK

* g3d_resmat OK

* g3d_resvtx and g3d_restex OK

* g3d_resnode OK

* g3d_resanm OK

* g3d_resanmchr Progress

* the rest of g3d_res* OK

* g3d_anmvis OK

* g3d_anmclr OK

* Some Splitting

* more OK, Inline Issue in g3d_anmtexsrt

* g3d_obj, g3d_anmobj, g3d_gpu, g3d_tmem, g3d_cpu OK

* g3d_state OK

* g3d/dcc OK

* Include fixup

* More Fixups

* g3d_camera OK

* g3d_draw OK

* g3d_calcworld OK

* g3d_calcworld actually OK

* g3d_workmem, g3d_dcc OK

* g3d_calcview OK

* g3d_anmtexsrt OK with DONT_INLINE

* g3d_transform OK (Feels Cheaty)

* g3d_resanmchr OK

* g3d_draw1mat1shp Close

* g3d_draw1mat1shp OK (Thanks Lago!). Ran symbol applying script</pre>
</div>
</content>
</entry>
<entry>
<title>g3d initial pullover (#115)</title>
<updated>2025-02-09T17:40:41+00:00</updated>
<author>
<name>Elijah Thomas</name>
<email>42302100+elijah-thomas774@users.noreply.github.com</email>
</author>
<published>2025-02-09T17:40:41+00:00</published>
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<id>cec09ad02349a1058e2255d2bc0b68ad69885075</id>
<content type='text'>
* g3d Headers

* initial g3d source files -- NOT YET FIXED

* change ResFile static_cast to explicit ctor</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* g3d Headers

* initial g3d source files -- NOT YET FIXED

* change ResFile static_cast to explicit ctor</pre>
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</content>
</entry>
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