From ec6979b2113ec0b028110e198cc8bdbda719d4de Mon Sep 17 00:00:00 2001 From: robojumper Date: Fri, 17 Oct 2025 21:24:27 +0200 Subject: More --- src/d/d_message.cpp | 40 +++++++++++++++++++++------------------- 1 file changed, 21 insertions(+), 19 deletions(-) (limited to 'src/d/d_message.cpp') diff --git a/src/d/d_message.cpp b/src/d/d_message.cpp index ce1b290f..f2343080 100644 --- a/src/d/d_message.cpp +++ b/src/d/d_message.cpp @@ -417,35 +417,37 @@ bool dFlow_c::handleEventInternal(const MsbFlowInfo *element) { dStageMgr_c::GetInstance()->getFlagIndex(); SceneflagManager::sInstance->unsetTempflag_i(0x3F, (params1n2 >> 16) & 0xFFFF); break; - case EVENT_LIGHT_PILLAR_30: { + case EVENT_START_MAP_EVENT: { s8 p4 = (params1n2 >> 24) & 0xFF; s8 p1 = params1n2 & 0xFF; - s8 p3 = (params1n2 >> 16) & 0xFF; - s8 p2 = (params1n2 >> 8) & 0xFF; - s32 val = 1; + s8 arg1 = (params1n2 >> 16) & 0xFF; + s8 arg2 = (params1n2 >> 8) & 0xFF; + s32 mapEvent = 1; switch (p1) { - case 1: val = 4; break; - case 2: val = 3; break; - case 3: val = 5; break; - case 5: val = 7; break; - case 6: val = 8; break; - case 7: val = 9; break; + case 1: mapEvent = dLytMapMain_c::MAP_EVENT_DUNGEON_MAP_GET; break; + case 2: mapEvent = dLytMapMain_c::MAP_EVENT_MAP_INTRO; break; + case 3: mapEvent = dLytMapMain_c::MAP_EVENT_FIELD_MAP_CHANGE_5; break; + case 5: mapEvent = dLytMapMain_c::MAP_EVENT_SIGNAL_ADD; break; + case 6: mapEvent = dLytMapMain_c::MAP_EVENT_FIELD_MAP_CHANGE_8; break; + case 7: mapEvent = dLytMapMain_c::MAP_EVENT_GODDESS_CUBE; break; } - dMessage_c::getInstance()->setField_0x32C(val); + dMessage_c::getInstance()->setField_0x32C(mapEvent); dMessage_c::getInstance()->setField_0x329(true); - if (dMessage_c::getInstance()->getField_0x328() == 0) { - dMessage_c::getInstance()->setField_0x328(1); + if (dMessage_c::getInstance()->getInMapEvent() == false) { + dMessage_c::getInstance()->setInMapEvent(true); dMessage_c::getInstance()->clearLightPillarRelatedArgs(); if (dLytControlGame_c::getInstance()->isStateNormalOrNotInEvent()) { - dLytControlGame_c::getInstance()->somehowRelatedToEnteringLightPillars(val, p3, p2); + dLytControlGame_c::getInstance()->somehowRelatedToEnteringLightPillars( + mapEvent, arg1, arg2 + ); } } else { - dLytMap_c::GetInstance()->lightPillarRelated(val, p3, p2); + dLytMap_c::GetInstance()->queueMapEvent(mapEvent, arg1, arg2); } dMessage_c::getInstance()->storeLightPillarRelatedArg(p4); break; } - case EVENT_LIGHT_PILLAR_34: { + case EVENT_END_MAP_EVENT: { // TODO what do these modes do? if (params1n2 == 1) { if (!dLytControlGame_c::getInstance()->isNotInStateMap()) { @@ -463,7 +465,7 @@ bool dFlow_c::handleEventInternal(const MsbFlowInfo *element) { dMessage_c::getInstance()->setField_0x32A(1); } } - dMessage_c::getInstance()->setField_0x328(0); + dMessage_c::getInstance()->setInMapEvent(false); break; } case EVENT_SET_STORYFLAG_217: @@ -1127,7 +1129,7 @@ bool dFlow_c::advanceUntil(s32 searchType, s32 searchParam3, s32 *pOutParams1n2) case EVENT_LOAD_FI_FLOW: case EVENT_COUNTER_THRESHOLD: case 27: keepGoing = handleEvent(); continue; - case EVENT_LIGHT_PILLAR_34: + case EVENT_END_MAP_EVENT: if (element->params1n2 == 2) { keepGoing = false; continue; @@ -1762,7 +1764,7 @@ void dMessage_c::executeMinigame() { void dMessage_c::init() { clearLightPillarRelatedArgs(); // Probably inlines - field_0x328 = 0; + mInMapEvent = false; field_0x329 = 0; field_0x32A = 0; sInstance->setField_0x32C(12); -- cgit v1.2.3