From af7586962198fdcaf8be984fe39806fb88ee522e Mon Sep 17 00:00:00 2001 From: robojumper Date: Sun, 20 Jul 2025 00:59:08 +0200 Subject: More and cleanup --- src/d/d_sc_game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/d/d_sc_game.cpp') diff --git a/src/d/d_sc_game.cpp b/src/d/d_sc_game.cpp index 9d85e44f..7d4f449c 100644 --- a/src/d/d_sc_game.cpp +++ b/src/d/d_sc_game.cpp @@ -6,6 +6,7 @@ #include "d/d_gfx.h" #include "d/d_stage_mgr.h" #include "d/flag/storyflag_manager.h" +#include "d/snd/d_snd_state_mgr.h" #include "f/f_base.h" #include "f/f_profile_name.h" #include "m/m_fader_base.h" @@ -16,7 +17,6 @@ #include "toBeSorted/arc_managers/oarc_manager.h" #include "toBeSorted/file_manager.h" #include "toBeSorted/minigame_mgr.h" -#include "toBeSorted/music_mgrs.h" #include "toBeSorted/unk_save_time.h" #include @@ -166,7 +166,7 @@ void dScGame_c::executeState_Action() { } } else if (mReloadTrigger != fProfile::PROFILE_MAX) { mFader.fadeOut(); - fn_80362150(ENEMY_SOUND_MGR, mFader.getFadeOutFrame()); + dSndStateMgr_c::GetInstance()->onGotoStage(mFader.getFadeOutFrame()); } } -- cgit v1.2.3