#ifndef D_A_AVATER_BULLET_H #define D_A_AVATER_BULLET_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcAvater_Bullet_c : public dAcObjBase_c { public: dAcAvater_Bullet_c() : mStateMgr(*this) {} virtual ~dAcAvater_Bullet_c() {} STATE_FUNC_DECLARE(dAcAvater_Bullet_c, Move); STATE_FUNC_DECLARE(dAcAvater_Bullet_c, Wait); private: /* 0x??? */ STATE_MGR_DECLARE(dAcAvater_Bullet_c); }; #endif