#ifndef D_A_NPC_KYUI_THIRD_H #define D_A_NPC_KYUI_THIRD_H #include "d/a/npc/d_a_npc.h" #include "s/s_State.hpp" class dAcNpcKyuiThird_c : public dAcNpc_c { public: dAcNpcKyuiThird_c() : mStateMgr(*this) {} virtual ~dAcNpcKyuiThird_c() {} STATE_FUNC_DECLARE(dAcNpcKyuiThird_c, Wait2); STATE_FUNC_DECLARE(dAcNpcKyuiThird_c, Hang); STATE_FUNC_DECLARE(dAcNpcKyuiThird_c, HelpReq); private: /* 0x??? */ STATE_MGR_DECLARE(dAcNpcKyuiThird_c); }; #endif