#ifndef D_A_OBJ_ASURA_PILLAR_H #define D_A_OBJ_ASURA_PILLAR_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcAsuraPillar_c : public dAcObjBase_c { public: dAcAsuraPillar_c() : mStateMgr(*this) {} virtual ~dAcAsuraPillar_c() {} STATE_FUNC_DECLARE(dAcAsuraPillar_c, Damage); STATE_FUNC_DECLARE(dAcAsuraPillar_c, Wait); private: /* 0x??? */ STATE_MGR_DECLARE(dAcAsuraPillar_c); }; #endif