#ifndef D_A_OBJ_BIRD_STATUE_H #define D_A_OBJ_BIRD_STATUE_H #include "d/a/obj/d_a_obj_base.h" class dAcOBirdStatue_c : public dAcObjBase_c { public: dAcOBirdStatue_c() {} virtual ~dAcOBirdStatue_c() {} virtual bool createHeap() override; virtual int create() override; virtual int draw() override; private: /* 0x330 */ m3d::smdl_c mMdl; }; #endif