#ifndef D_A_OBJ_BRIDGE_FALL_H #define D_A_OBJ_BRIDGE_FALL_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOBridgeFall_c : public dAcObjBase_c { public: dAcOBridgeFall_c() : mStateMgr(*this) {} virtual ~dAcOBridgeFall_c() {} STATE_FUNC_DECLARE(dAcOBridgeFall_c, Wait); STATE_FUNC_DECLARE(dAcOBridgeFall_c, Fall); STATE_FUNC_DECLARE(dAcOBridgeFall_c, Shake); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOBridgeFall_c); }; #endif