#ifndef D_A_OBJ_CANNON_COVER_H #define D_A_OBJ_CANNON_COVER_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOcannonCover_c : public dAcObjBase_c { public: dAcOcannonCover_c(); virtual ~dAcOcannonCover_c(); STATE_FUNC_DECLARE(dAcOcannonCover_c, Wait); STATE_FUNC_DECLARE(dAcOcannonCover_c, Open); STATE_FUNC_DECLARE(dAcOcannonCover_c, Shake); STATE_FUNC_DECLARE(dAcOcannonCover_c, Close); STATE_FUNC_DECLARE(dAcOcannonCover_c, Play); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOcannonCover_c); }; #endif