#ifndef D_A_OBJ_GOD_MARK_H #define D_A_OBJ_GOD_MARK_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOgodMark_c : public dAcObjBase_c { public: dAcOgodMark_c() : mStateMgr(*this) {} virtual ~dAcOgodMark_c() {} STATE_FUNC_DECLARE(dAcOgodMark_c, Wait); STATE_FUNC_DECLARE(dAcOgodMark_c, Shine); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOgodMark_c); }; #endif