#ifndef D_A_OBJ_GODDESS_CUBE_H #define D_A_OBJ_GODDESS_CUBE_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOGoddessCube_c : public dAcObjBase_c { public: dAcOGoddessCube_c() : mStateMgr(*this) {} virtual ~dAcOGoddessCube_c() {} STATE_FUNC_DECLARE(dAcOGoddessCube_c, Wait); STATE_FUNC_DECLARE(dAcOGoddessCube_c, Shot); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOGoddessCube_c); }; #endif