#ifndef D_A_OBJ_ITEM_HEART_CONTAINER_H #define D_A_OBJ_ITEM_HEART_CONTAINER_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOItemHeartContainer_c : public dAcObjBase_c { public: dAcOItemHeartContainer_c(); virtual ~dAcOItemHeartContainer_c(); STATE_FUNC_DECLARE(dAcOItemHeartContainer_c, Hide); STATE_FUNC_DECLARE(dAcOItemHeartContainer_c, RequestAppearEvent); STATE_FUNC_DECLARE(dAcOItemHeartContainer_c, AppearEffect); STATE_FUNC_DECLARE(dAcOItemHeartContainer_c, Appear); STATE_FUNC_DECLARE(dAcOItemHeartContainer_c, WaitFall); STATE_FUNC_DECLARE(dAcOItemHeartContainer_c, Fall); STATE_FUNC_DECLARE(dAcOItemHeartContainer_c, WaitGet); STATE_FUNC_DECLARE(dAcOItemHeartContainer_c, WaitGetQuake); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOItemHeartContainer_c); }; #endif