#ifndef D_A_OBJ_KUMITE_WALL_H #define D_A_OBJ_KUMITE_WALL_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOkumiteWall_c : public dAcObjBase_c { public: dAcOkumiteWall_c() : mStateMgr(*this) {} virtual ~dAcOkumiteWall_c() {} STATE_FUNC_DECLARE(dAcOkumiteWall_c, Wait); STATE_FUNC_DECLARE(dAcOkumiteWall_c, Appear); STATE_FUNC_DECLARE(dAcOkumiteWall_c, Exist); STATE_FUNC_DECLARE(dAcOkumiteWall_c, Vanish); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOkumiteWall_c); }; #endif