#ifndef D_A_OBJ_LIGHTHOUSE_HARP_H #define D_A_OBJ_LIGHTHOUSE_HARP_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOlighthouseHarp_c : public dAcObjBase_c { public: dAcOlighthouseHarp_c() : mStateMgr(*this) {} virtual ~dAcOlighthouseHarp_c() {} STATE_FUNC_DECLARE(dAcOlighthouseHarp_c, Wait); STATE_FUNC_DECLARE(dAcOlighthouseHarp_c, Move); STATE_FUNC_DECLARE(dAcOlighthouseHarp_c, Appear); STATE_FUNC_DECLARE(dAcOlighthouseHarp_c, Roll); STATE_FUNC_DECLARE(dAcOlighthouseHarp_c, HarpFinish); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOlighthouseHarp_c); }; #endif