#ifndef D_A_OBJ_LIGHTHOUSE_LIGHT_H #define D_A_OBJ_LIGHTHOUSE_LIGHT_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOlighthouseLight_c : public dAcObjBase_c { public: dAcOlighthouseLight_c() : mStateMgr(*this) {} virtual ~dAcOlighthouseLight_c() {} STATE_FUNC_DECLARE(dAcOlighthouseLight_c, Wait); STATE_FUNC_DECLARE(dAcOlighthouseLight_c, Move); STATE_FUNC_DECLARE(dAcOlighthouseLight_c, Appear); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOlighthouseLight_c); }; #endif