#ifndef D_A_OBJ_RO_AT_TARGET_H #define D_A_OBJ_RO_AT_TARGET_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOroAtTarget_c : public dAcObjBase_c { public: dAcOroAtTarget_c() : mStateMgr(*this) {} virtual ~dAcOroAtTarget_c() {} STATE_FUNC_DECLARE(dAcOroAtTarget_c, Wait); STATE_FUNC_DECLARE(dAcOroAtTarget_c, Play); STATE_FUNC_DECLARE(dAcOroAtTarget_c, Death); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOroAtTarget_c); }; #endif