#ifndef D_A_OBJ_ROULETTE_ISLAND_C_H #define D_A_OBJ_ROULETTE_ISLAND_C_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOrouletteIslandC_c : public dAcObjBase_c { public: dAcOrouletteIslandC_c(); virtual ~dAcOrouletteIslandC_c(); STATE_FUNC_DECLARE(dAcOrouletteIslandC_c, Wait); STATE_FUNC_DECLARE(dAcOrouletteIslandC_c, Play); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOrouletteIslandC_c); }; #endif