#ifndef D_A_OBJ_SAND_FLOOR_H #define D_A_OBJ_SAND_FLOOR_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOSandFloor_c : public dAcObjBase_c { public: dAcOSandFloor_c() : mStateMgr(*this) {} virtual ~dAcOSandFloor_c() {} STATE_FUNC_DECLARE(dAcOSandFloor_c, Wait); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOSandFloor_c); }; #endif