#ifndef D_A_OBJ_SEALED_DOOR_H #define D_A_OBJ_SEALED_DOOR_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOsealedDoor_c : public dAcObjBase_c { public: dAcOsealedDoor_c() : mStateMgr(*this) {} virtual ~dAcOsealedDoor_c() {} STATE_FUNC_DECLARE(dAcOsealedDoor_c, Wait); STATE_FUNC_DECLARE(dAcOsealedDoor_c, MarkAppear); STATE_FUNC_DECLARE(dAcOsealedDoor_c, Light); STATE_FUNC_DECLARE(dAcOsealedDoor_c, AnmWait); STATE_FUNC_DECLARE(dAcOsealedDoor_c, Vanish); STATE_FUNC_DECLARE(dAcOsealedDoor_c, Appear); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOsealedDoor_c); }; #endif