#ifndef D_A_OBJ_SLICE_LOG_PARTS_H #define D_A_OBJ_SLICE_LOG_PARTS_H #include "d/a/e/d_a_en_base.h" #include "s/s_State.hpp" class dAcOsliceLogParts_c : public dAcEnBase_c { public: dAcOsliceLogParts_c() : mStateMgr(*this) {} virtual ~dAcOsliceLogParts_c() {} STATE_FUNC_DECLARE(dAcOsliceLogParts_c, Wait); STATE_FUNC_DECLARE(dAcOsliceLogParts_c, Fly); STATE_FUNC_DECLARE(dAcOsliceLogParts_c, Ground); STATE_FUNC_DECLARE(dAcOsliceLogParts_c, GroundSecond); STATE_FUNC_DECLARE(dAcOsliceLogParts_c, Shake); STATE_FUNC_DECLARE(dAcOsliceLogParts_c, Vanish); STATE_FUNC_DECLARE(dAcOsliceLogParts_c, Finish); STATE_FUNC_DECLARE(dAcOsliceLogParts_c, GroundAftFin); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOsliceLogParts_c); }; #endif