#ifndef D_A_OBJ_VD_BULLET_H #define D_A_OBJ_VD_BULLET_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcObjVdb_c : public dAcObjBase_c { public: dAcObjVdb_c() : mStateMgr(*this) {} virtual ~dAcObjVdb_c() {} STATE_FUNC_DECLARE(dAcObjVdb_c, BulletMove); STATE_FUNC_DECLARE(dAcObjVdb_c, BulletLost); private: /* 0x??? */ STATE_MGR_DECLARE(dAcObjVdb_c); }; #endif