#ifndef D_A_OBJ_WATER_SURFACE_H #define D_A_OBJ_WATER_SURFACE_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOwaterSurface_c : public dAcObjBase_c { public: dAcOwaterSurface_c() : mStateMgr(*this) {} virtual ~dAcOwaterSurface_c() {} STATE_FUNC_DECLARE(dAcOwaterSurface_c, Wait); STATE_FUNC_DECLARE(dAcOwaterSurface_c, Move); STATE_FUNC_DECLARE(dAcOwaterSurface_c, After1); STATE_FUNC_DECLARE(dAcOwaterSurface_c, After2); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOwaterSurface_c); }; #endif