#ifndef D_A_OBJ_WATERFALL_D100_H #define D_A_OBJ_WATERFALL_D100_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOwaterfallD100_c : public dAcObjBase_c { public: dAcOwaterfallD100_c() : mStateMgr(*this) {} virtual ~dAcOwaterfallD100_c() {} STATE_FUNC_DECLARE(dAcOwaterfallD100_c, Wait); STATE_FUNC_DECLARE(dAcOwaterfallD100_c, Spout); STATE_FUNC_DECLARE(dAcOwaterfallD100_c, After); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOwaterfallD100_c); }; #endif