#ifndef D_A_OBJ_WATERFALL_F102_H #define D_A_OBJ_WATERFALL_F102_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOwaterfallF102_c : public dAcObjBase_c { public: dAcOwaterfallF102_c() : mStateMgr(*this) {} virtual ~dAcOwaterfallF102_c() {} STATE_FUNC_DECLARE(dAcOwaterfallF102_c, Wait); STATE_FUNC_DECLARE(dAcOwaterfallF102_c, Vanish); STATE_FUNC_DECLARE(dAcOwaterfallF102_c, Stop); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOwaterfallF102_c); }; #endif