#ifndef D_A_OBJ_WINDMILL_DESERT_H #define D_A_OBJ_WINDMILL_DESERT_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" class dAcOwindmillDesert_c : public dAcObjBase_c { public: dAcOwindmillDesert_c() : mStateMgr(*this) {} virtual ~dAcOwindmillDesert_c() {} STATE_FUNC_DECLARE(dAcOwindmillDesert_c, Wait); STATE_FUNC_DECLARE(dAcOwindmillDesert_c, Acceleration); STATE_FUNC_DECLARE(dAcOwindmillDesert_c, RollMaxSpeed); STATE_FUNC_DECLARE(dAcOwindmillDesert_c, Deceleration); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOwindmillDesert_c); }; #endif