#ifndef C_BG_S_LIN_CHK_H #define C_BG_S_LIN_CHK_H #include "d/col/c/c_bg_s_chk.h" #include "d/col/c/c_bg_s_poly_info.h" #include "d/col/c/c_m3d_g_lin.h" class cBgS_LinChk : public cBgS_Chk, public cBgS_PolyInfo { public: /* 0x54 */ cM3dGLin mLin; /* 0x6C */ mVec3_c field_0x6C; /* 0x78 */ bool mFrontFlag; /* 0x79 */ bool mBackFlag; /* 0x7A */ bool mHit; /* 0x7B */ bool mPreRoofChk; /* 0x7C */ bool mPreWallChk; /* 0x7D */ bool mPreGroundChk; cBgS_LinChk(); virtual ~cBgS_LinChk(); virtual void SetEnd(const mVec3_c *); void Ct(); void Set2(const mVec3_c &, const mVec3_c &, u32); bool ChkHit() const { return mHit; } void ClrHit() { mHit = false; } void SetHit() { mHit = true; } bool ChkBackFlag() const { return mBackFlag; } void OnBackFlag() { mBackFlag = true; } bool ChkFrontFlag() const { return mFrontFlag; } void OnFrontFlag() { mFrontFlag = true; } bool GetPreWallChk() const { return mPreWallChk; } bool GetPreGroundChk() const { return mPreGroundChk; } void SetPreRoofChk(bool b) { mPreRoofChk = b; } bool GetPreRoofChk() const { return mPreRoofChk; } const mVec3_c &GetLinStart() const { return mLin.mStart; } const mVec3_c &GetLinEnd() const { return mLin.mEnd; } }; #endif