#ifndef D_LYT_MSG_WINDOW_SWORD_H #define D_LYT_MSG_WINDOW_SWORD_H #include "d/a/obj/d_a_obj_base.h" #include "d/d_tag_processor.h" #include "d/d_textwindow_unk.h" #include "d/lyt/d2d.h" #include "d/lyt/d_lyt_common_a_btn.h" #include "d/lyt/d_textbox.h" #include "d/lyt/msg_window/d_lyt_msg_window_common.h" #include "m/m_vec.h" #include "s/s_State.hpp" class dLytMsgWindowSword_c : public dLytMsgWindowSubtype { public: dLytMsgWindowSword_c() : mStateMgr(*this) {} /* vt 0x08 */ virtual ~dLytMsgWindowSword_c() {} /* vt 0x0C */ virtual void draw() override; /* vt 0x10 */ virtual bool build(d2d::ResAccIf_c *resAcc1, d2d::ResAccIf_c *resAcc, dTagProcessor_c *tagProcessor) override; /* vt 0x14 */ virtual bool remove() override; /* vt 0x18 */ virtual bool execute() override; /* vt 0x1C */ virtual void open(dAcObjBase_c *obj, u32 param) override; /* vt 0x20 */ virtual bool isDoneOpening() const override; /* vt 0x24 */ virtual void close() override; /* vt 0x28 */ virtual bool isDoneClosing() const override; /* vt 0x2C */ virtual bool setText(const wchar_t *text) override; /* vt 0x30 */ virtual dTextBox_c *getTextBox() override { return mpTextboxes[0]; } /* vt 0x34 */ virtual bool startConfirm() override { return mBtn.requestIn(); } /* vt 0x38 */ virtual bool startDecide(bool b) override { return mBtn.requestOut(b); } /* vt 0x3C */ virtual bool isDoneDecide() const override { return mBtn.isDoneOut(); } STATE_FUNC_DECLARE(dLytMsgWindowSword_c, Invisible); STATE_FUNC_DECLARE(dLytMsgWindowSword_c, In); STATE_FUNC_DECLARE(dLytMsgWindowSword_c, Wait); STATE_FUNC_DECLARE(dLytMsgWindowSword_c, Visible); STATE_FUNC_DECLARE(dLytMsgWindowSword_c, Out); void setSwordType(dLytTextSword::ESwordType type) { mSwordType = type; } dLytMsgWindowCharData *getCharData() { return mCharacterData; } private: MSG_WINDOW_STATE_MGR_INLINE(dLytMsgWindowSword_c) /* 0x0010 */ UI_STATE_MGR_DECLARE(dLytMsgWindowSword_c); /* 0x004C */ d2d::SubPaneList mSubpaneList; /* 0x005C */ d2d::SubPaneListNode mNodes[1]; /* 0x0068 */ d2d::ResAccIf_c mResAcc; /* 0x03D8 */ d2d::LytBase_c mLyt; /* 0x0468 */ d2d::AnmGroup_c mAnm[5]; /* 0x05A8 */ dTextBox_c *mpTextboxes[2]; /* 0x05B0 */ nw4r::lyt::Pane *mpPanes[3]; /* 0x05BC */ dTagProcessor_c *mpTagProcessor; /* 0x05C0 */ mVec3_c mTranslationOrig; /* 0x05CC */ mVec3_c mTranslationTo; /* 0x05D8 */ mVec3_c mTranslationFrom; /* 0x05E4 */ mVec2_c mOffset; /* 0x05EC */ dAcObjBase_c *mpActor; /* 0x05F0 */ s32 mParam; /* 0x05F4 */ s32 mWaitDelay; /* 0x05F8 */ dLytCommonABtn_c mBtn; /* 0x07A8 */ dLytMsgWindowCharData mCharacterData[TextWindowUnk::BUF_SIZE]; /* 0x5794 */ wchar_t mTextBuf[TextWindowUnk::BUF_SIZE]; /* 0x5F94 */ dLytTextSword mSwordText; /* 0x607C */ dLytTextSword::ESwordType mSwordType; /* 0x6080 */ bool mShouldBeOpen; /* 0x6081 */ bool mHasDrawnThisTick; }; #endif