#ifndef D_SND_SE_SOUND_2_H #define D_SND_SE_SOUND_2_H #include "common.h" #include "d/snd/d_snd_se_sound.h" class dSndSeSound2_c : public dSndSeSound_c { public: dSndSeSound2_c(); // vtable at 0x000 /* vt 0x08 */ virtual void setSource(dSoundSource_c *source, u32 soundId) override; bool calcTimer(); void setField0x130(u8 val) { field_0x130 = val; } private: /* 0x128 */ u32 field_0x128; /* 0x12C */ u32 field_0x12C; /* 0x130 */ u8 field_0x130; }; #endif