#ifndef D_SND_TYPES_H #define D_SND_TYPES_H // Forward declarations for d/snd to break circular header dependencies class dSndAnimSound_c; class dSoundSource_c; class dSndSourceGroup_c; class dSndDistantSoundActor_c; class dSndSourceEnemy_c; class dSndSourceHarpRelated_c; class dSndSourcePlayerHead_c; class dSndSound_c; class dSndSoundCtxParam; class dSndSeSound_c; class dSndSeSound1_c; class dSndSeSound2_c; class dSndBgmSound_c; class dSndBgmBattleSound_c; class dSndBgmSoundHarpMgr_c; class dSndBgmSeqConfig; class dSndBgmBattleConfig; class dSndBgmDataHarpVarSetBase_c; class dSndHarpSongData_c; class dSndTagData; #endif