#ifndef RVL_SDK_GX_VERT_H #define RVL_SDK_GX_VERT_H #include "common.h" #include "rvl/GX/GXHardware.h" #ifdef __cplusplus extern "C" { #endif static inline void GXCmd1u8(u8 uc) { WGPIPE.c = uc; } static inline void GXCmd1u16(u16 us) { WGPIPE.us = us; } static inline void GXCmd1u32(u32 ul) { WGPIPE.i = ul; } static inline void GXPosition3f32(f32 x, f32 y, f32 z) { WGPIPE.f = x; WGPIPE.f = y; WGPIPE.f = z; } static inline void GXPosition3u8(u8 x, u8 y, u8 z) { WGPIPE.c = x; WGPIPE.c = y; WGPIPE.c = z; } static inline void GXPosition3s8(s8 x, s8 y, s8 z) { WGPIPE.c = x; WGPIPE.c = y; WGPIPE.c = z; } static inline void GXPosition3u16(u16 x, u16 y, u16 z) { WGPIPE.us = x; WGPIPE.us = y; WGPIPE.us = z; } static inline void GXPosition3s16(s16 x, s16 y, s16 z) { WGPIPE.s = x; WGPIPE.s = y; WGPIPE.s = z; } static inline void GXPosition2f32(f32 x, f32 y) { WGPIPE.f = x; WGPIPE.f = y; } static inline void GXPosition2u8(u8 x, u8 y) { WGPIPE.c = x; WGPIPE.c = y; } static inline void GXPosition2s8(s8 x, s8 y) { WGPIPE.c = x; WGPIPE.c = y; } static inline void GXPosition2u16(u16 x, u16 y) { WGPIPE.us = x; WGPIPE.us = y; } static inline void GXPosition2s16(s16 x, s16 y) { WGPIPE.s = x; WGPIPE.s = y; } static inline void GXPosition1x16(u16 us) { WGPIPE.us = us; } static inline void GXPosition1x8(u8 uc) { WGPIPE.c = uc; } static inline void GXNormal3f32(f32 x, f32 y, f32 z) { WGPIPE.f = x; WGPIPE.f = y; WGPIPE.f = z; } static inline void GXNormal3s16(s16 x, s16 y, s16 z) { WGPIPE.s = x; WGPIPE.s = y; WGPIPE.s = z; } static inline void GXNormal3s8(s8 x, s8 y, s8 z) { WGPIPE.c = x; WGPIPE.c = y; WGPIPE.c = z; } static inline void GXNormal1x16(u16 us) { WGPIPE.us = us; } static inline void GXNormal1x8(u8 uc) { WGPIPE.c = uc; } static inline void GXColor4u8(u8 r, u8 g, u8 b, u8 a) { WGPIPE.c = r; WGPIPE.c = g; WGPIPE.c = b; WGPIPE.c = a; } static inline void GXColor1u32(u32 color) { WGPIPE.i = color; } static inline void GXColor3u8(u8 r, u8 g, u8 b) { WGPIPE.c = r; WGPIPE.c = g; WGPIPE.c = b; } static inline void GXColor1u16(u16 us) { WGPIPE.us = us; } static inline void GXColor1x16(u16 us) { WGPIPE.us = us; } static inline void GXColor1x8(u8 uc) { WGPIPE.c = uc; } static inline void GXTexCoord2f32(f32 x, f32 y) { WGPIPE.f = x; WGPIPE.f = y; } static inline void GXTexCoord2s16(s16 x, s16 y) { WGPIPE.s = x; WGPIPE.s = y; } static inline void GXTexCoord2u16(u16 x, u16 y) { WGPIPE.us = x; WGPIPE.us = y; } static inline void GXTexCoord2s8(s8 x, s8 y) { WGPIPE.c = x; WGPIPE.c = y; } static inline void GXTexCoord2u8(u8 x, u8 y) { WGPIPE.c = x; WGPIPE.c = y; } static inline void GXTexCoord1f32(f32 f) { WGPIPE.f = f; } static inline void GXTexCoord1s16(s16 s) { WGPIPE.s = s; } static inline void GXTexCoord1u16(u16 us) { WGPIPE.us = us; } static inline void GXTexCoord1s8(s8 c) { WGPIPE.c = c; } static inline void GXTexCoord1u8(u8 uc) { WGPIPE.c = uc; } static inline void GXTexCoord1x16(u16 us) { WGPIPE.us = us; } static inline void GXTexCoord1x8(u8 uc) { WGPIPE.c = uc; } #ifdef __cplusplus } #endif #endif