#include "d/a/d_a_shop_sample.h" SPECIAL_ACTOR_PROFILE(SHOP_SAMPLE, dAcShopSample_c, fProfile::SHOP_SAMPLE, 0x276, 0, 3); STATE_DEFINE(dAcShopSample_c, Wait); STATE_DEFINE(dAcShopSample_c, PickUp); STATE_DEFINE(dAcShopSample_c, PickingUp); STATE_DEFINE(dAcShopSample_c, PutBack); void dAcShopSample_c::initializeState_Wait() {} void dAcShopSample_c::executeState_Wait() {} void dAcShopSample_c::finalizeState_Wait() {} void dAcShopSample_c::initializeState_PickUp() {} void dAcShopSample_c::executeState_PickUp() {} void dAcShopSample_c::finalizeState_PickUp() {} void dAcShopSample_c::initializeState_PickingUp() {} void dAcShopSample_c::executeState_PickingUp() {} void dAcShopSample_c::finalizeState_PickingUp() {} void dAcShopSample_c::initializeState_PutBack() {} void dAcShopSample_c::executeState_PutBack() {} void dAcShopSample_c::finalizeState_PutBack() {}