#include "d/a/e/d_a_e_hidokaris.h" SPECIAL_ACTOR_PROFILE(E_HIDOKARIS, dAcEhidokaris_c, fProfile::E_HIDOKARIS, 0xE4, 0, 2); STATE_DEFINE(dAcEhidokaris_c, Wait); STATE_DEFINE(dAcEhidokaris_c, BombWait); STATE_DEFINE(dAcEhidokaris_c, Dead); void dAcEhidokaris_c::initializeState_Wait() {} void dAcEhidokaris_c::executeState_Wait() {} void dAcEhidokaris_c::finalizeState_Wait() {} void dAcEhidokaris_c::initializeState_BombWait() {} void dAcEhidokaris_c::executeState_BombWait() {} void dAcEhidokaris_c::finalizeState_BombWait() {} void dAcEhidokaris_c::initializeState_Dead() {} void dAcEhidokaris_c::executeState_Dead() {} void dAcEhidokaris_c::finalizeState_Dead() {}