#include "d/a/e/d_a_e_po.h" SPECIAL_ACTOR_PROFILE(E_PO, dAcEPo_c, fProfile::E_PO, 0xF0, 0, 3); STATE_DEFINE(dAcEPo_c, Stop); STATE_DEFINE(dAcEPo_c, Revival); STATE_DEFINE(dAcEPo_c, Wait); STATE_DEFINE(dAcEPo_c, Move); STATE_DEFINE(dAcEPo_c, PathMove); STATE_DEFINE(dAcEPo_c, Find); STATE_DEFINE(dAcEPo_c, Event); STATE_DEFINE(dAcEPo_c, SearchMove); void dAcEPo_c::initializeState_Stop() {} void dAcEPo_c::executeState_Stop() {} void dAcEPo_c::finalizeState_Stop() {} void dAcEPo_c::initializeState_Revival() {} void dAcEPo_c::executeState_Revival() {} void dAcEPo_c::finalizeState_Revival() {} void dAcEPo_c::initializeState_Wait() {} void dAcEPo_c::executeState_Wait() {} void dAcEPo_c::finalizeState_Wait() {} void dAcEPo_c::initializeState_Move() {} void dAcEPo_c::executeState_Move() {} void dAcEPo_c::finalizeState_Move() {} void dAcEPo_c::initializeState_PathMove() {} void dAcEPo_c::executeState_PathMove() {} void dAcEPo_c::finalizeState_PathMove() {} void dAcEPo_c::initializeState_Find() {} void dAcEPo_c::executeState_Find() {} void dAcEPo_c::finalizeState_Find() {} void dAcEPo_c::initializeState_Event() {} void dAcEPo_c::executeState_Event() {} void dAcEPo_c::finalizeState_Event() {} void dAcEPo_c::initializeState_SearchMove() {} void dAcEPo_c::executeState_SearchMove() {} void dAcEPo_c::finalizeState_SearchMove() {}