#include "d/a/npc/d_a_npc_bird_sowoman.h" SPECIAL_ACTOR_PROFILE(NPC_BDSW, dAcNpcBdsw_c, fProfile::NPC_BDSW, 0x5F, 0, 3); STATE_DEFINE(dAcNpcBdsw_c, Wait); STATE_DEFINE(dAcNpcBdsw_c, Demo); void dAcNpcBdsw_c::initializeState_Wait() {} void dAcNpcBdsw_c::executeState_Wait() {} void dAcNpcBdsw_c::finalizeState_Wait() {} void dAcNpcBdsw_c::initializeState_Demo() {} void dAcNpcBdsw_c::executeState_Demo() {} void dAcNpcBdsw_c::finalizeState_Demo() {}