#include "d/a/obj/d_a_obj_F400_gate_leaf.h" #include "common.h" #include "d/a/obj/d_a_obj_base.h" #include "d/flag/storyflag_manager.h" #include "f/f_base.h" #include "nw4r/g3d/res/g3d_resfile.h" SPECIAL_ACTOR_PROFILE(OBJ_F400_GATE_LEAF, dAcOF400GateLeaf_c, fProfile::OBJ_F400_GATE_LEAF, 0x286, 0, 3); bool dAcOF400GateLeaf_c::createHeap() { void *data = dAcObjBase_c::getOarcResFile("F400GateLeaf"); if (data == nullptr) { return false; } nw4r::g3d::ResFile resFile(data); if (!resFile.IsValid()) { return false; } nw4r::g3d::ResMdl mdl = resFile.GetResMdl("F400GateLeaf"); if (!mdl.IsValid()) { return false; } return mMdl.create(mdl, &mAllocator, 0, 1, nullptr); } int dAcOF400GateLeaf_c::create() { u32 counterIdx = getStoryflag(); u32 flagValid = StoryflagManager::sInstance->checkFlagValid(counterIdx); if (flagValid == 0) { return FAILED; } CREATE_ALLOCATOR(dAcOF400GateLeaf_c); mMdl.setPriorityDraw(0x1C, 9); updateMatrix(); mMdl.setLocalMtx(mWorldMtx); mVec3_c min, max; mMdl.getBounds(&min, &max); mBoundingBox.Set(min, max); return SUCCEEDED; } int dAcOF400GateLeaf_c::draw() { StoryflagManager *storyFlagManager = StoryflagManager::sInstance; u32 counterIdx = getStoryflag(); if (!storyFlagManager->getCounterOrFlag(counterIdx)) { dAcObjBase_c::drawModelType1(&mMdl); } return SUCCEEDED; } u16 dAcOF400GateLeaf_c::getStoryflag() { return mParams & 0xffff; }