#include "d/a/obj/d_a_obj_bell.h" #include "common.h" #include "d/a/obj/d_a_obj_base.h" #include "d/col/bg/d_bg_plc.h" #include "d/col/bg/d_bg_s.h" #include "d/col/bg/d_bg_w.h" #include "d/col/cc/d_cc_d.h" #include "d/d_stage.h" #include "f/f_base.h" #include "m/m_vec.h" #include "nw4r/g3d/res/g3d_resfile.h" #include "nw4r/g3d/res/g3d_resmdl.h" #include "toBeSorted/arc_managers/current_stage_arc_manager.h" #include "toBeSorted/dowsing_target.h" SPECIAL_ACTOR_PROFILE(OBJ_BELL, dAcObell_c, fProfile::OBJ_BELL, 0x208, 0, 2); STATE_DEFINE(dAcObell_c, Wait); STATE_DEFINE(dAcObell_c, WaitRupee); STATE_DEFINE(dAcObell_c, After); static dCcD_SrcSph sSrcSph = { // TODO }; bool dAcObell_c::createHeap() { mResFile = nw4r::g3d::ResFile(CurrentStageArcManager::GetInstance()->getData("g3d/stage.brres")); dStage_c::bindStageResToFile(&mResFile); dStage_c::bindSkyCmnToResFile(&mResFile); nw4r::g3d::ResMdl resMdl = mResFile.GetResMdl("StageF000Bell"); TRY_CREATE(mMdl.create(resMdl, &mAllocator, 0x120)); cBgD_t *dzb = (cBgD_t *)CurrentStageArcManager::GetInstance()->getData("dzb/StageF000Bell.dzb"); PLC *plc = (PLC *)CurrentStageArcManager::GetInstance()->getData("dat/StageF000Bell.plc"); updateMatrix(); TRY_CREATE(!(BOOL)mBgW.Set(dzb, plc, 1, &mWorldMtx, &mScale)); return true; } int dAcObell_c::create() { CREATE_ALLOCATOR(dAcObell_c); mBgW.SetCrrFunc(dBgS_MoveBGProc_Typical); dBgS::GetInstance()->Regist(&mBgW, this); mStts.SetRank(13); mSph.Set(sSrcSph); mSph.SetStts(mStts); mRupeeDir = mVec3_c(0.f, -300.f, 0.f); field_0x718 = mVec3_c(0.f, -210.f, 0.f); mDowsingTarget.initialize(DowsingTarget::SLOT_RUPEE, 0, nullptr, 0.f); mDowsingTarget.doRegister(); mDowsingTarget.setOffset(mVec3_c::Ey * -150.f); mStateMgr.changeState(StateID_Wait); mMdl.setPriorityDraw(0x1C, 9); mBoundingBox.Set(mVec3_c(-160.f, -320.f, -160.f), mVec3_c(160.f, 10.f, 160.f)); mCullingDistance = 50000.f; return SUCCEEDED; } void dAcObell_c::initializeState_Wait() {} void dAcObell_c::executeState_Wait() {} void dAcObell_c::finalizeState_Wait() {} void dAcObell_c::initializeState_WaitRupee() {} void dAcObell_c::executeState_WaitRupee() {} void dAcObell_c::finalizeState_WaitRupee() {} void dAcObell_c::initializeState_After() {} void dAcObell_c::executeState_After() {} void dAcObell_c::finalizeState_After() {}