#include "d/a/obj/d_a_obj_blow_coal.h" SPECIAL_ACTOR_PROFILE(OBJ_BLOW_COAL, dAcOblowCoal_c, fProfile::OBJ_BLOW_COAL, 0x1CD, 0, 3); STATE_DEFINE(dAcOblowCoal_c, Wait); STATE_DEFINE(dAcOblowCoal_c, Dead); void dAcOblowCoal_c::initializeState_Wait() {} void dAcOblowCoal_c::executeState_Wait() {} void dAcOblowCoal_c::finalizeState_Wait() {} void dAcOblowCoal_c::initializeState_Dead() {} void dAcOblowCoal_c::executeState_Dead() {} void dAcOblowCoal_c::finalizeState_Dead() {}