#include "d/a/obj/d_a_obj_boxcage_F300.h" SPECIAL_ACTOR_PROFILE(OBJ_BOXCAGE_F300, dAcOBoxCageF300_c, fProfile::OBJ_BOXCAGE_F300, 0x179, 0, 3); STATE_DEFINE(dAcOBoxCageF300_c, Wait); STATE_DEFINE(dAcOBoxCageF300_c, Move); STATE_DEFINE(dAcOBoxCageF300_c, End); void dAcOBoxCageF300_c::initializeState_Wait() {} void dAcOBoxCageF300_c::executeState_Wait() {} void dAcOBoxCageF300_c::finalizeState_Wait() {} void dAcOBoxCageF300_c::initializeState_Move() {} void dAcOBoxCageF300_c::executeState_Move() {} void dAcOBoxCageF300_c::finalizeState_Move() {} void dAcOBoxCageF300_c::initializeState_End() {} void dAcOBoxCageF300_c::executeState_End() {} void dAcOBoxCageF300_c::finalizeState_End() {}