#include "d/a/obj/d_a_obj_chandelier.h" SPECIAL_ACTOR_PROFILE(OBJ_CHANDELIER, dAcOChandelier_c, fProfile::OBJ_CHANDELIER, 0x14F, 0, 2); STATE_DEFINE(dAcOChandelier_c, Wait); STATE_DEFINE(dAcOChandelier_c, Fall); STATE_DEFINE(dAcOChandelier_c, End); void dAcOChandelier_c::initializeState_Wait() {} void dAcOChandelier_c::executeState_Wait() {} void dAcOChandelier_c::finalizeState_Wait() {} void dAcOChandelier_c::initializeState_Fall() {} void dAcOChandelier_c::executeState_Fall() {} void dAcOChandelier_c::finalizeState_Fall() {} void dAcOChandelier_c::initializeState_End() {} void dAcOChandelier_c::executeState_End() {} void dAcOChandelier_c::finalizeState_End() {}